To do this card trick you are going to need a tarot deck and a smidgen of authority. Tarot decks can be stolen from any old new-age gift shop, and authority can easily be faked on the spot.
Before the trick, seperate the 22 trump cards from the deck, and shove your authority so far up your ass that you actually start to believe your own bullshit - now, the magic is ready!
Introduce the card trick as an ancient magical secret, which will allow yout friend to “choose their own destiny” through the power of the Kabbalistic Tree of Life, as symbolized by the 22 trumps (the 22 connecting segments of the tree correspond to the 22 letters of the Hebrew alphabet).
Start off by taking out the fool card and placing it upturned next to the remaining 21 card still facing down in a single pile.
Explain how the fool represents the innermost innocense of the soul. On a a mundane level this is a jab at the “foolish” nature your friend (who is unknowingly being initiated), which will make the trick successful.
On an esoteric level, however, this is also the state which the magician ultimately strives to reestablish - for, as the joker card is usually removed before a game of cards is played, the fool represents that which is unaffected by the drama of “the game of life”. The fool, laughing all the while
, is the source of the temporal illusion which makes the game manifest, and in the end, no matter what the outcome, the fool (joker) returns to the deck to reestablish the conditions for the next game.
Once you have sufficently bull shitted your way through an explination of the fool card and its esoteric significance, lay out the other 21 cards into 3 collumns of 7 cards each.
Ask your friend to pick one card from the 21 trumps you have layed out, without telling you which card it was, but only which collumn (1,2,or3) it is in. For the sake of visual demonstration I have circled the card. So, in this case they would say “in the middle, collumn 2”.
Keeping the cards in the order they are stacked, condense them into three piles, and place the pile from the collumn your friend picked between the other two piles.
Now you relay the collumns, in the order they are now facing down. The collumns are stacked like this:
Ask your friend to tell you which collumn the card is in now. In this case they would say “middle collumn again”. Do the same process of putting that collumn between the other two, and relay the collumns a final, third time.
This time they say “On the left, first collumn”. Once again put that collumn between the other two. At this point you will know that the card they picked will be the 11th card in the deck, but now you will take the trick further, by having them pick their own card, hence “choose your destiny”.
It is surprisingly easy to give a person the illusion of choice when they are detached from the actual mechanics of voting (this is a valuable lesson for modern democracy).
Placing one card at a time into rosettes of four, keep track of the 11th card you place down. That is the card you will “trick” your friend into “picking”.
When you have made 5 of these rosssets, there will be one card left over, put that card aside, it is the only real “random” factor of the trick, and may actually provide some insight into the nature of the “choosen destiny”.
Next, ask your friend to pick two of the rosettes.
If one of the two they picked had card 11 in it, you would remove the rosettes they didn’t pick. In this case, they picked two of the rosettes without their card, so remove them.
Ask them to pick two more rosettes.
This time 11th card is in the two rosettes they selected, so remove the rosette they did not select. You are just widdling the cards awat until all that is left is the 11th, and it is unlikely they will notice that you have switched your method for removing the cards. Having already sat so long through the trick, their mind is probably getting tired and critical judgments are weakened.
Tell them to pick one of the remaining rosettes.
This time they pick the rosette with card 11 in it, so you remove the other one. The trick should be moving fast at this point, it is almost done.
Tell your friend to pick two of the cards in the final rosette.
The 11th is not in the two they pick, so remove them.
Ask them to pick one of the remaining two cards.
They pick the 11th, so you remove the other one. Now, you are ready to reveal to them the amazing power of their choice to destiny!
Reveal to them the 11th card, the card they had picked. The 21st card which had been set aside can now be revealed also, as an esoteric insight into the underlying nature of your friends “choosen destiny”.
There you have it, a surefire way to blow some minds and raise some eye brows. If they ask, explain how the trick works, pass it on.